Ever After - a 10th Kingdom fansite; very thorough compendium on the wonderful NBC "miniseries event"
Buy The 10th Kingdom - make sure you find a 3-disc copy that's the full seven hours
I'm sort of between fandoms at the moment, so I'm experimenting in a few different directions. There's also that strong desire to get working on original work, especially my Big Geeky Fantasy Epic, which, as Terry Pratchett says, only needs to be tricked out of my head and onto the page.
The Sandman - And then there was Death.
Once every century, Death takes on mortal flesh to understand the sweetness of the lives she must end. 1889 finds her in Alkmaar, the Netherlands. Quite short, with some pictures I took of that beach in December, 2003.
The 10th Kingdom - Vermillia
A string of vignettes about Wolf's mother and his early cubhood. No real plot, but terribly fun to write.
Donnie Darko/The Day After Tomorrow - Company - Written for a challenge. A play on casting: Sam has a visitor (or a vision) in the New York Public Library. Spoilers for the end of Donnie Darko.
Original Screenplays - I took a Screenwriting course in the Fall Quarter of 2004, which was immensely fun and helped refocus my writing in a very noticeable way. While, as Actual Scripts, these may not fit the prompt, I enjoy the stories I came up with, and hope you will too.
Format - Assigned to make sure we understood the way one structures a script. A vignette, starring Tim, Flippa, a spoonful of Nutella and a row of live goldfish.
Time Manipulation - An exercise in using flashbacks. John Wayne Guelph leads an ordinary life, until a bank robbery and a grumpy Sumerian disrupt his deposit.
Exposition - A lesson in how to cram the conflict of a movie into its first five minutes. This was a stab at a movie I'd love to write, about the Telemachy -- the story of Odysseus' son's coming of age in Homer's Odyssey. Set in 1982.
Silent Film - A story with no dialogue. With the help of a reluctant shaman and a spirit fox, a man pays the price for the thing he wants most.